Please note that the following list is not a complete or one hundred percent accurate accounting of every character. It is simply a quick-reference sheet for characters so that readers can more easily keep track of who is who and, at the moment, is mostly limited to information that is publicly known within the setting of the story. Teams will be filled in as more information is given in-story.
(Temporary note: at this point, only teams mentioned in the first few chapters are listed, and only the team leaders within each of those)
DETROIT STAR-TOUCHED (Heroes)
Silversmith (Leader) – Creates, shapes, and controls nearly unlimited supply of liquid-metal which can harden into various objects, weapons, vehicles, and anything else he can imagine.
Flea – Slightly enhanced speed, super-jumping, enhanced strength, and health/stamina drain at short range.
Dynamic – Unlimited stamina, super-speed, temporarily drains other people’s powers by passing close to them while running, and uses both that and energy she naturally generates to shape into blasts/shields/weapons. Energy constructs created from energy drained from other people’s powers possess elements related to that power.
Kriegspiel – Enhances the strength, power, speed, etc of everyone he considers an ally within the same general area. Allows all allies to communicate telepathically with one another and to see through each other’s eyes when needed.
RePete – Manually sets a marker. At that point, he may repeat the previous 3 seconds one time. After that, he may repeat the 2 seconds leading to that marker, then the previous 1 second. May only repeat those 3 times. Each marker must be at least fifteen seconds apart.
Bokor – Creates zombie-like duplicates of any person he can see. These duplicates lack any powers the original may have possessed, but are quite strong and durable, and have the ability to project a debilitating gas from their mouths.
The Minority (Youth group under 18)
Syndicate (Leader) – Exists in 4 simultaneous bodies, only one of which is solid at a time.
That-A-Way – Various movement-based powers dependent on compass direction.
Carousel – Telekinetically draws objects into orbit around herself, shrinking them down to a uniform small size before sending them flying at high speeds as they resume their usual size.
Wobble – Generates waves of vibrations that induce nausea and dizziness, as well as physically knocking targets around.
Whamline – Creates and controls coils/tentacles made of energy which are strong enough to lift roughly a ton of weight and which can also explode into concussive force.
Raindrop – Hydrokinetic who can also manipulate gravity upon anything that is wet.
DETROIT FELL-TOUCHED (Villains)
Janus/Uncle Friendly and Mister Harmful (Lieutenant)
Blackjack (Leader) – Opportunity-sense allows him to instinctively gain knowledge relevant to achieving his immediate goals, such as the next card that will be drawn from a deck, how a coin flip will turn out, how a potential ally could be recruited, when and where to aim a shot, or what someone’s weakness is. Not infallible or perfect, but fairly reliable in spurts.
Scions Of Typhon
DETROIT SELL-TOUCHED (Mercenaries)